tag:blogger.com,1999:blog-1939625500269236150.post4417235753345480628..comments2023-07-24T05:34:17.660-04:00Comments on Old Dominion Military Society: Double Blind Wargaming?cturnitsahttp://www.blogger.com/profile/08380005283710973072noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1939625500269236150.post-36690312368541059802010-12-03T15:09:35.177-05:002010-12-03T15:09:35.177-05:00A twist on Dbl Blnd for Napoleonics is the "d...A twist on Dbl Blnd for Napoleonics is the "drop box" game. Troop delpoyments of equal value/size are placed in covered boxes, say three per side by the host for a six man game. These can be completely blind or marked as "Inf Heavy", "Cav Heavy" "Milita" "Grenadier" etc indicating the general nature of but not the details of what's in the box should you desire to give the players a "peak" at what's inside. After chosing sides each player picks a box (roll off for first dibs). Players then place their box on the game table, usually in the reverse order the boxes were picked (roll off for which side gets the honors) alternating between sides. Drop locations should be at prominent terrain features or entry points (the host should # or designate these in some fashion for clarity). If you have six players you want to have 8-10 eligable drop points, some of which will overlap (by taking one, you block out another player from another adjacent drop point/feature within the minimum distance. Placements must be at least a set distance apart (say 18" - distance varries with the rules your using and size of table, out of inf fire range, charge range, but perhaps in long range arty). Then players open their boxes, deploy their troops within a short radius of the feature (4-6") and you're set to start! Typically we've seen one end fights a "delay" or economy of force trying to survive until main attack can crush the other sides delaying unit. Swirling battles...driven by stratigic use of the terrain when setting your box down. Every games different...usually lots of maneuver so not your usual "set piece" Napy battle!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1939625500269236150.post-11707168463652654282010-11-17T13:40:29.428-05:002010-11-17T13:40:29.428-05:00My most memorable game to date was a late 80's...My most memorable game to date was a late 80's double blind with referee game of Squad Leader. We used three separate tables each with it's own set of maps and counters - your throughout option. <br /><br />We set up according to the limited intelligence we were given. My Russian reinforced company was tasked with a night assault on a German held village. I set up a simple attack plan, lit a Sobranie and cut them loose. I would like to say all went according to plan and I crushed the fascists with minimal casualties, but in fact it was a nail biter all the way with my Ivans blowing through the German positions only to take fire form the rear from by-passed positions. I won in the end but that was nothing compared to looking at the master map a games end and seeing how tangled up the positions really were. <br /><br />Nothing like it for great game play.PatGhttps://www.blogger.com/profile/00379668269395518541noreply@blogger.comtag:blogger.com,1999:blog-1939625500269236150.post-45448904252203540582010-11-17T10:56:58.225-05:002010-11-17T10:56:58.225-05:00Double Blinds are great. We did an Axis and Allies...Double Blinds are great. We did an Axis and Allies one at the "Guns of August". Would want to play Axis and Allies any other way now.Anonymoushttps://www.blogger.com/profile/10313290364009643087noreply@blogger.com